Class Utilities
A collection of utility functions related to triangulation.
Inherited Members
Namespace: andywiecko.BurstTriangulator
Assembly: .dll
Syntax
public static class UtilitiesMethods
| Name | Description | 
|---|---|
| BoundingBox(ReadOnlySpan<fp2>) | Returns corresponding bounding box for  | 
| BoundingBox(ReadOnlySpan<double2>) | Returns corresponding bounding box for  | 
| BoundingBox(ReadOnlySpan<float2>) | Returns corresponding bounding box for  | 
| BoundingBox(ReadOnlySpan<int2>) | Returns corresponding bounding box for  | 
| CenterOfMass(ReadOnlySpan<fp2>) | Returns corresponding center of mass (COM) for  | 
| CenterOfMass(ReadOnlySpan<double2>) | Returns corresponding center of mass (COM) for  | 
| CenterOfMass(ReadOnlySpan<float2>) | Returns corresponding center of mass (COM) for  | 
| CenterOfMass(ReadOnlySpan<int2>) | Returns corresponding center of mass (COM) for  | 
| GenerateHalfedges(Span<int>, ReadOnlySpan<int>, Allocator) | Generates  | 
| GeneratePointTriangleCount(Span<int>, ReadOnlySpan<int>) | Populates the  | 
| GenerateTriangleColors(Span<int>, ReadOnlySpan<int>, out int, Allocator) | Generates triangle  | 
| InsertSubMesh<T>(NativeList<T>, NativeList<int>, ReadOnlySpan<T>, ReadOnlySpan<int>) | Inserts a sub-mesh, defined by ( | 
| NextHalfedge(int) | Returns the next halfedge index after  |