Class Utilities
A collection of utility functions related to triangulation.
Inherited Members
Namespace: andywiecko.BurstTriangulator
Assembly: .dll
Syntax
public static class Utilities
Methods
Name | Description |
---|---|
BoundingBox(ReadOnlySpan<fp2>) | Returns corresponding bounding box for |
BoundingBox(ReadOnlySpan<double2>) | Returns corresponding bounding box for |
BoundingBox(ReadOnlySpan<float2>) | Returns corresponding bounding box for |
BoundingBox(ReadOnlySpan<int2>) | Returns corresponding bounding box for |
CenterOfMass(ReadOnlySpan<fp2>) | Returns corresponding center of mass (COM) for |
CenterOfMass(ReadOnlySpan<double2>) | Returns corresponding center of mass (COM) for |
CenterOfMass(ReadOnlySpan<float2>) | Returns corresponding center of mass (COM) for |
CenterOfMass(ReadOnlySpan<int2>) | Returns corresponding center of mass (COM) for |
GenerateHalfedges(Span<int>, ReadOnlySpan<int>, Allocator) | Generates |
GeneratePointTriangleCount(Span<int>, ReadOnlySpan<int>) | Populates the |
GenerateTriangleColors(Span<int>, ReadOnlySpan<int>, out int, Allocator) | Generates triangle |
InsertSubMesh<T>(NativeList<T>, NativeList<int>, ReadOnlySpan<T>, ReadOnlySpan<int>) | Inserts a sub-mesh, defined by ( |
NextHalfedge(int) | Returns the next halfedge index after |