BurstTriangulator
v3.8.0
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    Method PlantHoleSeeds

    PlantHoleSeeds(UnsafeTriangulator, NativeInputData<double2>, NativeOutputData<double2>, Args, Allocator)

    Plants hole seeds defined in input (or restores boundaries or auto-holes if specified in args) within the triangulation data in output, using the settings specified in args.

    Declaration
    public static void PlantHoleSeeds(this UnsafeTriangulator @this, NativeInputData<double2> input, NativeOutputData<double2> output, Args args, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator this
    NativeInputData<double2> input
    NativeOutputData<double2> output
    Args args
    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The input and output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

    PlantHoleSeeds(UnsafeTriangulator<float2>, NativeInputData<float2>, NativeOutputData<float2>, Args, Allocator)

    Plants hole seeds defined in input (or restores boundaries or auto-holes if specified in args) within the triangulation data in output, using the settings specified in args.

    Declaration
    public static void PlantHoleSeeds(this UnsafeTriangulator<float2> @this, NativeInputData<float2> input, NativeOutputData<float2> output, Args args, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator<float2> this
    NativeInputData<float2> input
    NativeOutputData<float2> output
    Args args
    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The input and output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

    PlantHoleSeeds(UnsafeTriangulator<Vector2>, NativeInputData<Vector2>, NativeOutputData<Vector2>, Args, Allocator)

    Plants hole seeds defined in input (or restores boundaries or auto-holes if specified in args) within the triangulation data in output, using the settings specified in args.

    Declaration
    public static void PlantHoleSeeds(this UnsafeTriangulator<Vector2> @this, NativeInputData<Vector2> input, NativeOutputData<Vector2> output, Args args, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator<Vector2> this
    NativeInputData<Vector2> input
    NativeOutputData<Vector2> output
    Args args
    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The input and output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

    PlantHoleSeeds(UnsafeTriangulator<double2>, NativeInputData<double2>, NativeOutputData<double2>, Args, Allocator)

    Plants hole seeds defined in input (or restores boundaries or auto-holes if specified in args) within the triangulation data in output, using the settings specified in args.

    Declaration
    public static void PlantHoleSeeds(this UnsafeTriangulator<double2> @this, NativeInputData<double2> input, NativeOutputData<double2> output, Args args, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator<double2> this
    NativeInputData<double2> input
    NativeOutputData<double2> output
    Args args
    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The input and output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

    PlantHoleSeeds(UnsafeTriangulator<int2>, NativeInputData<int2>, NativeOutputData<int2>, Args, Allocator)

    Plants hole seeds defined in input (or restores boundaries or auto-holes if specified in args) within the triangulation data in output, using the settings specified in args.

    Declaration
    public static void PlantHoleSeeds(this UnsafeTriangulator<int2> @this, NativeInputData<int2> input, NativeOutputData<int2> output, Args args, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator<int2> this
    NativeInputData<int2> input
    NativeOutputData<int2> output
    Args args
    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The input and output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

    PlantHoleSeeds(UnsafeTriangulator<fp2>, NativeInputData<fp2>, NativeOutputData<fp2>, Args, Allocator)

    Plants hole seeds defined in input (or restores boundaries or auto-holes if specified in args) within the triangulation data in output, using the settings specified in args.

    Declaration
    public static void PlantHoleSeeds(this UnsafeTriangulator<fp2> @this, NativeInputData<fp2> input, NativeOutputData<fp2> output, Args args, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator<fp2> this
    NativeInputData<fp2> input
    NativeOutputData<fp2> output
    Args args
    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The input and output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

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