BurstTriangulator
v3.8.0
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    Method DynamicRemoveBulkPoint

    DynamicRemoveBulkPoint(UnsafeTriangulator, NativeOutputData<double2>, int, Allocator)

    Removes the specified point pId from the output data and re-triangulates the affected region to maintain a valid triangulation. This method supports only the removal of bulk points, i.e., points that are not located on the triangulation boundary.

    Declaration
    public static void DynamicRemoveBulkPoint(this UnsafeTriangulator @this, NativeOutputData<double2> output, int pId, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator this
    NativeOutputData<double2> output
    int pId

    The index of the bulk point to remove.

    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

    DynamicRemoveBulkPoint(UnsafeTriangulator<float2>, NativeOutputData<float2>, int, Allocator)

    Removes the specified point pId from the output data and re-triangulates the affected region to maintain a valid triangulation. This method supports only the removal of bulk points, i.e., points that are not located on the triangulation boundary.

    Declaration
    public static void DynamicRemoveBulkPoint(this UnsafeTriangulator<float2> @this, NativeOutputData<float2> output, int pId, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator<float2> this
    NativeOutputData<float2> output
    int pId

    The index of the bulk point to remove.

    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

    DynamicRemoveBulkPoint(UnsafeTriangulator<Vector2>, NativeOutputData<Vector2>, int, Allocator)

    Removes the specified point pId from the output data and re-triangulates the affected region to maintain a valid triangulation. This method supports only the removal of bulk points, i.e., points that are not located on the triangulation boundary.

    Declaration
    public static void DynamicRemoveBulkPoint(this UnsafeTriangulator<Vector2> @this, NativeOutputData<Vector2> output, int pId, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator<Vector2> this
    NativeOutputData<Vector2> output
    int pId

    The index of the bulk point to remove.

    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

    DynamicRemoveBulkPoint(UnsafeTriangulator<double2>, NativeOutputData<double2>, int, Allocator)

    Removes the specified point pId from the output data and re-triangulates the affected region to maintain a valid triangulation. This method supports only the removal of bulk points, i.e., points that are not located on the triangulation boundary.

    Declaration
    public static void DynamicRemoveBulkPoint(this UnsafeTriangulator<double2> @this, NativeOutputData<double2> output, int pId, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator<double2> this
    NativeOutputData<double2> output
    int pId

    The index of the bulk point to remove.

    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

    DynamicRemoveBulkPoint(UnsafeTriangulator<fp2>, NativeOutputData<fp2>, int, Allocator)

    Removes the specified point pId from the output data and re-triangulates the affected region to maintain a valid triangulation. This method supports only the removal of bulk points, i.e., points that are not located on the triangulation boundary.

    Declaration
    public static void DynamicRemoveBulkPoint(this UnsafeTriangulator<fp2> @this, NativeOutputData<fp2> output, int pId, Allocator allocator)
    Parameters
    Type Name Description
    UnsafeTriangulator<fp2> this
    NativeOutputData<fp2> output
    int pId

    The index of the bulk point to remove.

    Allocator allocator

    The allocator to use. If called from a job, consider using Allocator.Temp.

    Remarks

    Note: This method requires that output contains valid triangulation data. The output native containers must be allocated by the user. Some buffers are optional; refer to the documentation for more details.

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