BurstTriangulator
v3.8.0
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    Class Extensions

    Provides extension methods.

    Inheritance
    object
    Extensions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: andywiecko.BurstTriangulator
    Assembly: .dll
    Syntax
    public static class Extensions

    Methods

    Name Description
    AsNativeArray<T>(T[], out Handle)

    Returns NativeArray<T> view on managed array with handle to prevents from deallocation.

    Warning! User has to call Free() manually to release the data for GC! Read more in the project manual.
    Retriangulate(Mesh, TriangulationSettings, Axis, Axis, UVMap, int, int, bool, bool, bool, bool, bool, bool)

    Retriangulates mesh in place using the provided settings.

    Run(Triangulator<fp2>)

    Perform the job's Execute method immediately on the same thread.

    Run(Triangulator<double2>)

    Perform the job's Execute method immediately on the same thread.

    Run(Triangulator<float2>)

    Perform the job's Execute method immediately on the same thread.

    Run(Triangulator<int2>)

    Perform the job's Execute method immediately on the same thread.

    Run(Triangulator<Vector2>)

    Perform the job's Execute method immediately on the same thread.

    Schedule(Triangulator<fp2>, JobHandle)

    Schedule the job for execution on a worker thread.

    Schedule(Triangulator<double2>, JobHandle)

    Schedule the job for execution on a worker thread.

    Schedule(Triangulator<float2>, JobHandle)

    Schedule the job for execution on a worker thread.

    Schedule(Triangulator<int2>, JobHandle)

    Schedule the job for execution on a worker thread.

    Schedule(Triangulator<Vector2>, JobHandle)

    Schedule the job for execution on a worker thread.

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